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Changes to Type 59 armor

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Hello Warriors,

These are the armor changes for the Type 59 armor:

Shiny! It moves! (Sorry mobile users but this one is important)

The armor was overall slightly improved in the front but not too much (5-20mm on some spots). The turret got reworked to more detail and some parts are now 300+mm thick.




Apart from the screwed model of the gun, the commander cupola armor is the same but  given the shape of how it looks, it was actually nerfed from cca 170mm effective to 145mm effective from the front.


Will definitely be taking my Type 59 for a couple livestream battles during test server for you dears! I'm curious myself about this changes.

What you think?



T 40 Characteristics and Commentary by SilentStalker

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Hello Warriors,

SilentStalker, who most of you may know as the head of FTR, he was my Mentor and Sensei (he hates when I call him this *Evil giggle*) in the ways of the blogging and father of the Czechoslovak Tech Tree in WoT  has agreed to write an series of posts about the incoming CZ Tanks:


The Czechoslovak tier 6 premium is the first introductory Czechoslovak medium tank for the upcoming line. As someone who helped putting it all together, I'll post my few comments about this tank and the Czechoslovak branch in general. I won't comment on the general things as there will be a series of posts - Rita willing - on how this entire thing was put together and why some (seemingly illogical) details are there.






Right then. The T 40. The T 40 was a medium tank designed in very late 1946 as a response to the demand of the Czechoslovak military to develop a unified medium tank. At this point the communist future of the country was far from certain and many people could not imagine what would happen a little more than a year from that point so basically it wasn't really considered to arm the entire military with Soviet tech (or, rather, it was not considered any more than arming it with - for example - the British tech). Indigenous development was generally preferred in 1945 to 1947 but the army seriously lacked any number of armored vehicles. There was a whole bunch of Soviet tanks from state-of-the-art (IS-2) to worn out vehicles (76mm T-34's for example). There was a bunch of western tanks as well (Challengers, Cromwells, some Stuarts) but the most armored vehicles we had were German (Panzer IV's, Panthers, some Tigers of various mods - those were never used though, a lot of Jagdpanzer 38t's and such). In other words, there was no real unfication in anything. The TVP program (a "universal tank", basically a precursor to the MBT class) was a way to remedy the situation.


Now, why T 40 as a premium tank

As you know, in WoT each new nation is preceded by a premium tank that comes one or two patches ahead (two patches in this case IIRC as all the Czechoslovaks might appear in 0.9.12 by the end of the year). Therefore, in order to get the branch approved, there also had to be - apart from the suitable branch candidates - a proper candidate for the premium tanks. At this point the T 40 was not discovered in the archives yet (I'll get to that). The vehicle had to be mid-high tier (6-8, because those sell well) - this removed a lot of interesting vehicles from the play as those appear to be tier 4-5 at most.

First candidates for this role were:

- some sort of TVP stage with a suitable gun - you simply pick one of the guns that were intended for the program, put it on one of the early vehicle models and make it a premium, much like WG is so fond of doing lately
- T-40/75 - a modified (often kitbashed) Panzer IV
- some clone of an existing vehicle with Czechoslovak markings

The first option was the most desirable, the last was the least desirable and the T-40/75 is just "meh". And so the search for the suitable variant began.




In the literature (the only book there is by M.Dubánek) however, the T 40 is - incorrectly - marked as the early part of the T 50 program by Škoda. Dubánek mislabeled a whole bunch of things but luckily I got in touch with Mr. Jiří Tintěra and Mr. Vladimír Francev. Both are renowned Czech military historians and their knowledge of Škoda and Praga vehicles knows no equal. They were kind enough to agree to help.

It was Jiří Tintěra who found the blueprints of the T 40 in the archives. Dubánek (who published the book on post-war Czechoslovak designs earlier) did not mention the T 40 designation at all. Oh well, we just found a new, suitable tank :) The blueprints of the tank were passed to Wargaming and it turned out to be a pretty good tier 6 candidate. The deal was "sealed" by Yuri Pasholok and his colleagues traveling to Prague last year and confirming the validity of the vehicle as a premium to the person who decides the branch design (it's actually not Storm, or at least not directly but I would probably be doing the guys a disservice by mentioning exact names beyond Yuri, who is publicly known).




And so we suddenly had the premium vehicle. With this vehicle in play, the branch was finally approved. By that time I collected a lot of materials on the rest of the branch and passed them to WG as well.

About the T 40 in the game
Škoda T 40 in the game is actually very historical (or at least true to the materials provided). The way the vehicle looks had to be reconstructed by a Wargaming specialist (as it happens to all "paper" vehicles). When I first saw the reconstructed looks on paper, I was like "that's awesome!" - seriously, this requires the amount of detail rarely seen even in books. And so the looks are as historical as it gets.

Now, the armor:





Again, quite historical. The problem is, some parts in the documents didn't have the thickness described (specifically the mantlet) but overall, the vehicle is quite correct - 65mm front, 30mm sides, 40mm turret sides and unsloped hull sides etc. Not a lot of armor of course but given the tier of the vehicle, it's sufficient.

Statistics:

Tier: 6 MT
Hitpoints: 700
Engine: 700 hp
Weight: 39.95 tons
Power-to-weight: 17,52 hp/t
Maximum speed: 50/20 km/h
Hull traverse: 38 deg/s
Turret traverse: 33,4 deg/s
Terrain resistance: 0,767/0,863/0,918
Viewrange: 370
Radio range: 740,4

Hull armor: 65/40/?
Turret armor: 65/40/?

Gun: 88mm L/57
Damage: 220/220/270
Penetration: 132/200/44
ROF: 9,068
DPM: 1995
Reload: 6,616
Accuracy: 0,364
Aimtime: 2,4s
Depression: -5/+20

Gun:
As you guessed it, it's the Tiger gun. Not! Actually it's a modified 88mm flak gun, not the Tiger gun itself. The gun is a bit longer (L/57) and as you can see, it's missing the muzzle brake. But for gameplay purposes it IS the Tiger gun with the exception of shells. The gold shells are "Vz.46 průpalný" (1946 pattern HEAT) and are mostly fictional - there was the intention to develop such shells for the gun but as far as I know it never happened. The depression is mediocre (-5/+20) and the aimtimes and accuracy do correspond to the general performance of the gun as well as the fact the vehicle is a premium one. The vehicle carries 80 rounds that are placed on turret sides and hull sides (in the "niches" above the tracks). That makes it quite vulnerable from the sides.

Mobility:
16 cylinder diesel Škoda engine, 700 horsepower - historical. The weight (39,95) is historical as well and so the power-to-weight ratio is also (17,52). Maximum speed (50 km/h) is also historical - interestingly enough the vehicle also had 5 gears for reverse and could go backwards as fast as forwards but this is not possible to model for balance purposes.

Radio station:
This one is actually interesting. By 1946 there was no unified radio station and the description of the vehicle doesn't mention the type. Therefore it was pretty much a "what would be the best radio for the vehicle" call as anything British, German or Soviet could be picked. In the end we went with German Fu 7 radio station (in later vehicles this would be replaced by indigenous RM-31T radio station). The designation however ("FU 7 SE 20 U") is made up by WG and I have no idea what it means.

Conclusion:
Overall it's a nice little tank I think. It's not very slow and the gun is sufficient even against tier 8's (well, with the gold ammo anyway).



RG: Hope you enjoyed! :)

Gamescom First Impressions

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Hello Warriors,

Wargaming EU has posted a video of the first Gamescom days:


To be honest, I'm only posting this because of the girls. ( ͡° ͜ʖ ͡°)

Jagdtiger armor changes

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 Hello Warriors,

This are the 9.10 armor changes for the Jagdtiger:


Despite the color changes, the armor remains practically the same. The only serious change is the mantlet and the armor behind it. The old Jagdtiger had 240+100mm (inside mantlet part) and 100+250mm (outer part), the new one has 240+80mm (small inner part) and 100mm+150mm (outer part). Overall it's a nerf but not a big one.

Going to rush my grind before 9.10... My Jagdtiger is already fully upgraded and I'm working for the tier 10.

Official Czechoslovakian Tank Tree

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Hello Warriors,

this is the official Czechoslovakian Tank Tree:



Gamescom WoT Content Preview

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Hello Warriors,

here is some content preview of Gamescom 2015 (WoT) :



- Czechoslovak tanks;
- New Poland and Czechoslovakia maps;
- Japanese heavies;
- Physics;

 
Czechoslovak map art:


What you think?

T 40 graphics

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Hello Warriors,

This are the official graphics for the T40:



I got some insight from SilentStalker, he says:

"No idea why they used this decal, it's historical but quite obscure" and "The color is too bright, the shade should be darker".

07.08.2015 Stream (Ended)

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Hello Warriors,

there was so much blog work today, I'm ready for some livestreaming fun!

I will be taking advantage of the X5 XP event and play with very unusual tanks (Grinds).

As usual, 193 Tanks, EU/NA and RU: http://www.twitch.tv/ritagamer2

Steady as she goes!


Small Edit:

Invite codes for EU and NA here: http://eu.alienwarearena.com/giveaways/the-world-of-tanks-invite-code-key-giveaway-for-new-players

The code contains:
  •     350 Gold
  •     7 Days Premium
  •     Pz.Kpfw. S35 739 (F)
  •     Free Garage Slot


Gamescom Q&A

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- Czechoslovakia will come in 9.12 along with Czechoslovak-themed map (by the end of the year);
- Czechoslovak T 40 will come in 9.11;
- Some more premium tanks will be removed from sales;
- One more nation will appear in 2016 (RG: Sweden);
- It's too early to speak about PvE mode in WoT, WG is testing different variants;
- Japanese have so few premium tanks because they didn't produce that many tanks to begin with;
- More premium tanks will be added in the future but not so many as in this year;
- Clan chat might be added to WoT Assistant but the idea requires research;
- WG is working on Dx11/Dx12 support and multicore support but at this moment no exact ETA is known;
- It's possible that new crew skills and perks will appear, WG considered a whole scale of solutions including total skill overhaul but the final decision was not taken yet;
- New vehicle classes will not appear in WoT;
- Multiturret and multigun mechanisms for WoT were completely scrapped;
- Developers are considering adding smoke grenades (shells) to WoT but this requires a lot of further development;
- It's possible Japanese and Chinese TD's will appear in the game but not anytime soon;
- Developers are working on HAVOK but given the issues with performance there is no ETA yet.

T71 model changes

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Hello Warriors,

this is the model changes for the T71 (the one above is the new model):


Didn't realized how weird looking this tank is...I usually shoot them down from afar.

M4 armor changes

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 Hello Warriors,

these are the armor changes for the M4:



- Effective LFP was buffed from 140mm to 150mm;
- Effective UFP was nerfed from 120/130 to 115/130 (but the 85mm hatches weakspots were removed);
- The turret is a bit smaller and the armor is roughly the same;
- Commander cupola became smaller but its armor was nerfed from 140mm to 95mm.

Panzer II Ausf.J Buffed

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Hello warriors,

what do you do when you have the most overpowered pay to win premium tank in the game with 65 percent average winrate that you sell in 100 EUR bundles? That's right... you buff it even more!

Old armor:

New armor:


What changed?

- Side 40mm weakspots removed, now the entire side is 50mm;
- Commander cupola is now tiny, very hard to hit;
- Frontal 70mm "weakspots" (if you can call it that way) removed, now the entire front is 80mm;
- Rear now has two 60mm zones in addition to the old 50mm armor.

Screenshots of Studyanki (Poland) map

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Hello Warriros,

these are the screenshots of the Studyanki (Poland) map:

Enter the Magical landscapes...

Meet a lass while crossing the "Dead Marshes"

Take her to a love shack
Take a Pit-stop to pray for RNGesus blessing
Marry her
Go on honeymoon and end up in the wrong side of neighbourhood...
"This is not the place I paid for I swear hun!"
"Finally the right place for us!"
And so they lived happy ever after in their little home!

Screenshots of Berlin Map

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Hello Warriros,

these are the screenshots of the Berlin map:




Screenshots of Czechoslovak map

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Hello Warriors,

these are the screenshots of the Czechoslovak map:


No Slivovice? I'm out...


08.08.2015 Q&A

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Hello Warriors,

there is very little for today (glad as this last days been so busy), just this:

-Apart from Storm stating that multiturret mechanism was not completely scrapped but just postponed for far future.


I'm going back to enjoying the weekend with my true love:



“So you want to build a WoT tech tree?” – CZ Tree part 0

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Hello Warriors,

SilentStalker has written the "Pilot" part of  "So you want to build a WoT tech tree?" series.

Here it is:

Right, where to begin. As you already know, in 9.12 we’ll be getting the Czechoslovak tech tree. In this text series, I’ll be going over each vehicle of the tree, I will also give you notes and explain why this tank and no other was selected and the logic behind some of the decisions I proposed and Wargaming took. This first part will be long, the rest will be considerably shorter. You've been warned.

How it all began

Actually, it began in January 2012 with my first proposal for a "branch" in the Czech section. It was of course complete crap (fake tanks, T-54 on tier 9 etc. - back then there were no tier 10 medium tanks!). I wasn't really serious about it but Tuccy (current World of Warships community manager - I think, maybe he's a producer now, I don't know) caught up on that and made his own proposal in March 2012. He said he passed these proposals to Minsk but later on I found the developers in Minsk never even heard of it and so this went nowhere. But it caught my attention, I started writing about the tanks, then came FTR... you know the rest.



The next part is a bit hazy and I don't remember it in exact details but... remember how the developers asked the Japanese experts from the American community (Daigensui (Kankou back then) and SoukouDragon)? Well, basically, these guys did put me in touch with one of the open minded developers who worked on the Japanese tree with these members of the community before. And that's how the information started flowing directly to Wargaming RU in Minsk. This was very late 2013 (December if I recall correctly) and it was in January 2014 when the work began in earnest. Notice that at no point of development was WG EU involved in ANY way, it was completely bypassed and did nothing for the Czechoslovak community (quite the opposite on occasion, I still remember the charity affair).

At this point it's worth noting that unless it's some bug feedback, there is absolutely no point in making any suggestions on EU forums (NA has it a bit different but that's a story for another time), the developers will not get it, it will always get lost in communication between the middle men. It was only this direct connection to Minsk that allowed this idea to happen. It is logical in a way as I can confirm that 99,9 percent of all player-proposed tech trees are utter crap.

The tree as a concept was approved very long time ago (I am thinking mid 2014) with late 2014 being the deadline for supplying the data necessary for the tree (a creation of a new tree takes roughly a year including all the phases from the first decision). I'll continue the storyline a bit later - but let's look at the first decision a bit closer because you might be asking: "Why Czechoslovak tree? Surely there are other trees worth considering, why this one, why not Italians or the Swedes for example?"

On tree building

In late 2013 it was clear that at one point a new nation will appear after the Japanese. The initial (obvious in a way) choice was Italy. The way I saw it, Wargaming's historical expert, Yuri Pasholok, was working directly with an Italian Wargaming employee (Raptor_Fulcrum) in order to actively find vehicles in the Italian archives. Another strong contender was Sweden - you might know of the efforts of Renhaxue and sp15 who are digging up projects from Swedish archives - this amazing work resulted in a large Swedish tree proposal, which will very likely - well, one branch anyway for now - be implemented in 2016 (yea, the branch with the S-Tank).

There are several logical Wargaming rules that you have to follow when creating a branch/tree proposal (at least you did back then).

- first of all, the branch must be logical with suitable vehicles. The requirements for historicity were in early 2014 VERY strict much to my frustration. That wasn't the worst part though, the worst part were the double standards. The proposals had to be very historical all the while WG implemented fake shit such as WT E-100. There were also some rules (that got broken in the end anyway) - such as "the branch must not contain completely imbalanced vehicles such as megaderp FV215b 183 style" - months later FV4005 came along. I was lucky in this way that the Czechoslovak branch I proposed was pretty standard and required no additional programming. This was a major problem for the S-Tank and at first the entire S-Tank branch was scrapped just because it would require to model the hydraulic suspension. This requirement was lifted later on but it delayed the Swedes considerably because the alternative branch that was supposed to be "main" was the KRV branch (heavy tanks with autoloaders resembling the French).

- secondly, there has to be an attractive candidate for tier 10. By "attractive" I mean - players will want to play it! Slow and undergunned tanks are inherently unpopular and so are pure clones. This is where Hungarian and Polish branch proposals fail. Both Hungarians and Polish can build reliable branches up till tier 6 (Polish) or 7/8 (Hungarian) but without a suitable tier 10 candidate (that's not fake - and no, paper drawings of young Mr. Lem don't count), it's pointless. This is why there will never be a Polish branch in World of Tanks (partially this is also due to the hum... let's say controversial opinions of certain developers on Poland but that's not something I want to delve into).

- thirdly, you have to have a market - players who you know will like that branch inherently. This was a MAJOR boost for the Czechoslovak branch (and possibly the decisive factor) - there are many Czechs and Slovaks playing (like third largest community on EU) - but there are only a few Swedes and Italians playing. Without a market, there's no hope of appearance for the tanks. Another interesting candidate with relatively large userbase would be the countries of former Yugoslavia but compared to western nations their revenue per user is probably very poor so there's that.

As I said above, Sweden has very strong candidates for an entire branch (many branches actually). It's the only former "European tree" country that can build a full solid branch of every class (including heavies!). Next is Czechoslovakia with all the branches except for heavies (well, the TD branch is a bit of a stretch but still). Last is Italy. Italy can somewhat build only a medium branch but everything from tier 7 above is either a huge stretch (borderline fake like the Italianized Panther) or a total clone. Vehicle-wise Italy was always least attractive.

So, in total, we have:

- Swedes with solid branch proposal but no playerbase
- Italians with poor branch proposal and no playerbase
- Czechoslovaks with solid branch proposal and solid playerbase

Based on the combination of these factors the Czechoslovak branch was selected for implementation with Sweden being next. As for Italy... seeing what they did with the Turán prototype, I daresay Italian tanks will appear as event tanks or premiums in German tree as well but the full branch will not be implemented, at least not in 2015 or 2016.

Continuing the story...

I left off in early 2014 and the "work". Basically, this included assembling and scanning everything that was available on each vehicle from the proposal. The way the branch looked was practically set from early 2014 onwards - only some of the vehicle names changed (like V-8-H into ST Vz.39 for example - the first being the factory designation, the latter the military one). This took several months of discussing and assembling and several fits of rage (an example: at one point in 2014, one of the producers seriously proposed no new branches to be added AT ALL, only premium tanks from that point). There were also several "changes of the decision" where certain developers rooted for Italy but at at one point SerB himself said he wants Czechoslovaks and I suspect that was the "final decision". Another major boost worth mentioning was the petition organized on the Czechoslovak forum section with over 3000 signatures and the support of the wot.cz portal.

The biggest problem for the Czechoslovaks were always the high tiers. Tiers 8 and 10 were in theory "fine" but tier 9 was a huge pain in the ass (I'll get to that in the part about this tier). I was quite lucky however to have met and become a friend with two of the best Czechoslovak armor historians - Mr. Vladimír Francev and Mr. Jiří Tintěra. I cannot stress enough how helpful both gentlemen were by scanning previously unknown materials from their personal collections and scouring the archives for more info, finding entirely new things in the process (the T 40 tank for example). This collaboration culminated in the Autumn of 2014 when Yuri Pasholok came to Prague, we all sat down in a pub and hammered things out from historical point of view. The drawings were then given to the modellers and WG started implementing the tree on their side, that was early 2015. Unfortunately some things came way too late (such as the drawings of the early stages of T 50 and T 51 medium tanks) but c'est la vie. In the end the tree came to fruition.

The future of WoT trees

So that's the medium branch then. The question is, will we ever see any other branch from the Czechoslovak tree?

I think it's unlikely - and no, that's not a good thing for anyone and here's why. You probably noticed that the amount of vehicles appearing slowed down considerably over the course of last year and it wasn't only due to the entire work with HD models. WoT is simply slowing down. No, don't take it as "the game dies" or whatever, that's nonsense. If anything, WoT revenues are bigger than ever. But apart from WoT becoming the cash cow to finance other projects - simply put: Wargaming is running out of things to add. Here's a couple of my personal guesses and speculations, take them as you will:

- it's unlikely that more than two branches will appear in 2016
- these branches will be the Swedish S-Tank branch (my estimate - late 2016) and... something (my guess: they will revive the second French heavy branch)
- it is extremely unlikely that the Americans, Germans or Soviets will ever get any full branch again, those trees are simply done (it's possible some minibranches will appear, a vehicle here and there but still)
- new Chinese vehicles will definitely not come in 2016, new Japanese TD's? Maybe, but I think it's unlikely as well
- 2017 is pure guessing but I think that the theory that no new branches will appear after 2016 AT ALL is completely plausible

Producing tanks for WoT is very expensive. It costs a lot of money not only to model them but also to assemble the materials required. We'll just have to see.

Now then... next part: tier 1 (and yes, it will be shorter)


 RG: Hope you enjoyed! :)

Anniversary gift: BT-7A

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Hello warriors,

as was leaked some time ago, the 5th WoT anniversary gift will be the BT-7A light tank.To get it you will only have to log in between 12.8. and 17.8.


More Gamescom Q&A

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- there will be new camo patterns
- arty will be rebalanced in 2016
- new modes with different amount of players will come after PvE and new physics
- earlier WG said that there will be no submarines in WoWs but now they are thinking about it
- it's possible the WoWs cruiser  class will be split into "light" and "heavy" cruisers
- if Master of Orion performs well on PC, it's possible it will appear on other platforms
- currently MoO has 4 races out of 10 ready
- Czechoslovak tier 10 will have an autoloader and good DPM
- the fate of premium T-25 was not decided yet
- all three shown maps (Poland, Czechoslovakia, Berlin) will appear in one patch
- the "moon battle" mode on Xbox was popular

And several more Czechoslovak tanks were shown:

Tier 1 - Kolohousenka






Tier 2 - LT Vz.35





Tier 6 - Škoda T 25





Tier 10 - T 50/51 drawing (by WG)


9.10 Loading screen

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Hello Warriors,

This is the loading screen for the patch 9.10:


Its a Gojira!
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